View Full Version : Benchmark
Spork
29th October 2007, 05:04 PM
Hey guys, just checking out the GPU benchmark 'tool' in the Bin## directory and it all goes through but apart from just reading it off the command prompt like screen is there any other way? Like if we wanted to share the info?
Sorry if this has already been asked/ posted up but yea..
BROX
29th October 2007, 05:23 PM
Not sure but I posted up some results for people to gauge roughly how well it could run on their system here: http://forums.iconzarena.co.nz/showpost.php?p=580284&postcount=243
Plasma
29th October 2007, 07:45 PM
Alright here are my benchmarks. Ive run them against vista 64bit and 32bit as well as XP.
1280x1024, high, AA@ x4
Q6600
4gb DDR2-800
8800GTX Ultra
Vista 64bit
CPU
http://crysis.co.nz/screenshots/benchmark/vista/cpu%2064bit%20vista.jpg
GPU
http://crysis.co.nz/screenshots/benchmark/vista/gpu%2064bit%20vista.jpg
Vista 32bit
CPU
http://crysis.co.nz/screenshots/benchmark/vista/cpu%2032bit%20vista.jpg
GPU
http://crysis.co.nz/screenshots/benchmark/vista/gpu%2032bit%20vista.jpg
XP 32bit
CPU
http://crysis.co.nz/screenshots/benchmark/xp/CPU%2032bit%20XP.jpg
GPU
http://crysis.co.nz/screenshots/benchmark/xp/GPU%2032bit%20XP.jpg
Spork
29th October 2007, 09:47 PM
That's pretty good Plasma! Your system seems fairly similar to me except you have the ultra.
Q6600 8800GTX 4 gig ram
at 1280x1024 4xAA everything on high + that DX9-DX10 download that Kill3r posted up if that makes a diff?
GPU
http://img86.imageshack.us/img86/7733/gpuxu8.jpg
CPU
http://img155.imageshack.us/img155/3097/cpuah0.jpg
Plasma
30th October 2007, 09:22 AM
Theres a whole bunch of benchmarks here.
http://www.incrysis.com/index.php?option=com_content&task=view&id=542
krasher
31st October 2007, 12:29 PM
Max Detail with the DX9/10 mod.
CPU
Av=6.6
Min=1.7
Max=7.7
GPU
Av=8.7
Min=4.3
Max=8.9
Without DX10 Mod
CPU
Av=12.5
Min=4.89
Max=18.1
GPU
Av=12.5
Min=8.25
Max=17.3
(System with 7900gtx, 2gig ddr2-800, e7650@3.2)
Surago
14th November 2007, 04:33 AM
I really need to pay more attention. doh.
Any who, here are some benchmark results that i did..
http://forums.iconzarena.co.nz/showthread.php?t=33840
han16
15th November 2007, 01:38 AM
e6600 @ 3.6
8800GT
2gig DDR2 800
Xp
1280x1024
4x AA
all settings on HIGH
GPU then CPU
http://img147.imageshack.us/img147/6052/crysisbenchmarkig7.jpg
By han16 (http://profile.imageshack.us/user/han16) at 2007-11-14
HeatVision.X
15th November 2007, 12:15 PM
Max Detail with the DX9/10 mod.
CPU
Av=6.6
Min=1.7
Max=7.7
GPU
Av=8.7
Min=4.3
Max=8.9
Without DX10 Mod
CPU
Av=12.5
Min=4.89
Max=18.1
GPU
Av=12.5
Min=8.25
Max=17.3
Full specs in sig.
I feel your pain :(
X2 6000+
7900 GTO
2GB G.Skill DDR-800
M2N-SLI Deluxe
han16
5th January 2008, 12:14 PM
1280x1024...
2xAA
all settings on High in XP
8800GT's in sli
CPU
http://img233.imageshack.us/img233/2336/cpuxb0.jpg
By han16 (http://profile.imageshack.us/user/han16) at 2008-01-04
GPU
http://img233.imageshack.us/img233/9751/gpuxf7.jpg
By han16 (http://profile.imageshack.us/user/han16) at 2008-01-04
han16
5th January 2008, 12:14 PM
Crysis is finally playable
krasher
5th January 2008, 12:32 PM
1440x900
XP
All High
AA=2x
CPU
Av=26.78
MIN 18.8
MAX 37
GPU
AV=28.9
MIN=17.8
MAX=33.7
Nice Han, you average is almost double mine. Sli FTW!
HeatVision.X
11th January 2008, 11:22 PM
I have a small config that I made up that gives me great fps. I think the quality is almost as good as high with a few dx10 enhancements. At 1024x768, 0AA, I get 65fps on the gpu benchmark and 60 fps on the cpu benchmark.
Some of you can try it if you like.
In your "Crysis" directory create a config file called System.cfg and paste the following:
con_restricted=0
r_HDRRendering=1
r_sunshafts=1
q_Renderer = 2
q_ShaderPostProcess = 2
q_ShaderGeneral=2
q_ShaderMetal=2
q_ShaderTerrain=2
q_ShaderVegetation=2
q_ShaderIce=2
q_ShaderWater=2
r_WaterReflectionsQuality=3
r_TexturesStreaming=0
r_ShadowJittering=1
r_SSAO=1
r_SSAO_darkening=0.5
e_water_ocean_fft=1
e_view_dist_ratio_vegetation=31
Now set your ingame settings to:
Texture high
Objects medium
Shadows medium
Physics high
Shaders medium
Volumetric medium
Game high
Postprocessing medium
Particles high
Water high
Sound high
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